




with a passion for combining artistic vision and user-centered stratagy to craft intuitive, engaging digital experiences. Seeking senior roles in product design or user experience where I can drive visual design excellence, mentor teams, and deliver high-impact solutions.
Led UI/UX efforts for titles including Game of Thrones: Conquest, Infinite Crisis, Dungeons & Dragons Online ,and The Lord of the Rings Online. Managed both dedicated and shared service design teams while collaborating with engineers, product managers, game designers, and producers. Helped establish scalable design systems, mentored team members, and ensured cohesive, high-quality user experiences across multiple game genres.
Expanded leadership from the UI team to include the Visual Effects team. Guided creative execution across several projects, coordinating across disciplines to maintain visual integrity and optimize production workflows.
Blended graphic design, illustration, and information architecture to build engaging, user-friendly interfaces. Helped shape scalable UI systems that elevated the player experience.


Developed interactive, data-driven tools to support product testing and optimization for clients such as Procter & Gamble, General Mills, and Merck.
Created online experiences for Houghton Mifflin, Energy Credit Union Red Arrow Consulting and Premier Source Credit Union.


Produced multimedia and web solutions for clients including BJ's Wholesale Club, Cisco Systems and Senator Bill Bradley’s 2000 Presidential Campaign.
Produced multimedia and web solutions for clients including BJ's Wholesale Club, Cisco Systems and Senator Bill Bradley’s 2000 Presidential Campaign.





